static const DWORD vertex_input_patch_constant_phase_hs_code_dxbc[] =
{
    0x43425844, 0xa41c1952, 0x06171644, 0x3e67c076, 0x54c6869d, 0x00000001, 0x00000370, 0x00000004,
    0x00000030, 0x000000b8, 0x00000140, 0x000001d4, 0x4e475349, 0x00000080, 0x00000004, 0x00000008,
    0x00000068, 0x00000000, 0x00000001, 0x00000003, 0x00000000, 0x00000f0f, 0x00000074, 0x00000000,
    0x00000000, 0x00000003, 0x00000001, 0x00000f0f, 0x00000074, 0x00000001, 0x00000000, 0x00000003,
    0x00000002, 0x00000f0f, 0x00000074, 0x00000002, 0x00000000, 0x00000003, 0x00000003, 0x00000f0f,
    0x505f5653, 0x7469736f, 0x006e6f69, 0x43584554, 0x44524f4f, 0xababab00, 0x4e47534f, 0x00000080,
    0x00000004, 0x00000008, 0x00000068, 0x00000000, 0x00000001, 0x00000003, 0x00000000, 0x0000000f,
    0x00000074, 0x00000000, 0x00000000, 0x00000003, 0x00000001, 0x0000000f, 0x00000074, 0x00000001,
    0x00000000, 0x00000003, 0x00000002, 0x0000000f, 0x00000074, 0x00000002, 0x00000000, 0x00000003,
    0x00000003, 0x0000000f, 0x505f5653, 0x7469736f, 0x006e6f69, 0x43584554, 0x44524f4f, 0xababab00,
    0x47534350, 0x0000008c, 0x00000004, 0x00000008, 0x00000068, 0x00000000, 0x0000000d, 0x00000003,
    0x00000000, 0x00000e01, 0x00000068, 0x00000001, 0x0000000d, 0x00000003, 0x00000001, 0x00000e01,
    0x00000068, 0x00000002, 0x0000000d, 0x00000003, 0x00000002, 0x00000e01, 0x00000076, 0x00000000,
    0x0000000e, 0x00000003, 0x00000003, 0x00000e01, 0x545f5653, 0x46737365, 0x6f746361, 0x56530072,
    0x736e495f, 0x54656469, 0x46737365, 0x6f746361, 0xabab0072, 0x58454853, 0x00000194, 0x00030050,
    0x00000065, 0x01000071, 0x01001893, 0x01001894, 0x01001095, 0x01000896, 0x01001897, 0x0100086a,
    0x01000073, 0x0400005f, 0x00219012, 0x00000003, 0x00000001, 0x0400005f, 0x00219012, 0x00000003,
    0x00000003, 0x04000067, 0x00102012, 0x00000000, 0x00000011, 0x09000000, 0x00102012, 0x00000000,
    0x0021900a, 0x00000000, 0x00000001, 0x0021900a, 0x00000002, 0x00000003, 0x0100003e, 0x01000073,
    0x0400005f, 0x00219022, 0x00000003, 0x00000001, 0x0400005f, 0x00219022, 0x00000003, 0x00000003,
    0x04000067, 0x00102012, 0x00000001, 0x00000012, 0x09000000, 0x00102012, 0x00000001, 0x0021901a,
    0x00000000, 0x00000001, 0x0021901a, 0x00000002, 0x00000003, 0x0100003e, 0x01000073, 0x0400005f,
    0x00219042, 0x00000003, 0x00000001, 0x0400005f, 0x00219042, 0x00000003, 0x00000003, 0x04000067,
    0x00102012, 0x00000002, 0x00000013, 0x09000000, 0x00102012, 0x00000002, 0x0021902a, 0x00000000,
    0x00000001, 0x0021902a, 0x00000002, 0x00000003, 0x0100003e, 0x01000073, 0x0400005f, 0x00219082,
    0x00000003, 0x00000001, 0x0400005f, 0x00219082, 0x00000003, 0x00000003, 0x04000067, 0x00102012,
    0x00000003, 0x00000014, 0x09000000, 0x00102012, 0x00000003, 0x0021903a, 0x00000000, 0x00000001,
    0x0021903a, 0x00000002, 0x00000003, 0x0100003e,
};
#ifdef __GNUC__
#define UNUSED_ARRAY_ATTR __attribute__((unused))
#else
#define UNUSED_ARRAY_ATTR
#endif
UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE vertex_input_patch_constant_phase_hs_dxbc = { vertex_input_patch_constant_phase_hs_code_dxbc, sizeof(vertex_input_patch_constant_phase_hs_code_dxbc) };
#undef UNUSED_ARRAY_ATTR
